KYUNG HO STEVE OH PORTFOLIO & DEMO REEL
Portfolio & Work in progress
First Hardsurface model - in progress
4hour sculpt and polypaint WIP
- Low Resolution Dragon rendered with Mental ray in Maya -Multiple Maps including CM/SM/NM
- High Res in Zbrush - Polypaints with UVs
- WIP
-High Quality real-time render in Maya. -Multiple maps including CM/SM/NM
- High Res in Zbrush
- WIP
- High Resolution Body in Zbrush WIP
- Quick modeling of inspirational gladiator helmet; mixing bunch of ideas into one
- Modelled this thinking of the words Strong, Bold, Stout, Firm, Captain, Immortal, Power, Strength, Tank, Stamina, etc
- Random Alien Sketch in Zbrush using Dynamesh
- Tiny Model sketch from the game DOTA in Zbrush
- High Res in Zbrush
- Tree modeling with zSpheres
- Luffy from a comic 'One Piece'